CCP Greyscale wrote:Hey everyone,
lots of typing :) some good stuffs
The second is the jump-in scan and lack of options surrounding it. There'll hopefully be a blog on this feature soon that goes into more detail, but a major part of the feature brief was to find a way to make exploration possibilities more naturally visible to players of all ages (including new ones, obviously).
The jump-in scan is one of the main ways we're hoping to meet that goal, by opening a permanent window into the hidden world of EVE. We're also, as a general goal, trying to
gently cut back on the number of options that we expose in the client, both because it allows us to spend our "user complexity budget" more efficiently and because it's expensive in terms of development and maintenance. Our goal, rather, is to tune and target the jump-in scan so that it becomes a natural part of the jump sequence, rather than some outlandish imposition. We're going to be evaluating its intrusiveness on an ongoing basis both prior to and after release, to try and ensure that we hit that goal.
If anyone has any outstanding questions not covered here, please ask

-Greyscale
Okay... I read your whole response, and I am not against this feature...i want you first and foremost to realize and recognize that. But in your response you say exactly what I am saying is wrong with this feature....
Not EVERYONE wants to do this.....not EVERYONE wants to go and play in anoms and other things. In fact there are many of us who will never ever use this, even though I think its top notch and provides othersh some interesting game play.
But your solution is - we want to open a permanent window - why? Did someone ask for this? Did your paying public tear down the walls and say "boy do we need this feature added to EvE!"
I am not gonna rage and quit or any of that I do love this terrible game that we play......I just think this is daft, it will probably be the # 1 requested change after the release. Sometimes you want to go out scanning and you want to have this active. Other times I must admit its just a bunch of fluff that clutters the screen and adds zero value to game play.
I have added several prior posts on this subject - and unless you are in a ship that you actual can use to go and clear anoms or care about the scanned down sites i have no idea why i would need or use this - my freighter is not headed into an anom any time soon, nor a JF or my macks or almost any industrial for that matter and when traveling the wastes of null and low sec the last thing i give a flying about is anoms when im trying to get the hell out of a gate camp or bubble.
Sorry but you ask for our feedback and sometimes its not going to be what you want to hear.
~Regan~